Principal EngineerAdam designs hardware solutions and provides drafting (CAD). He has a degree in naval architect and marine engineering from the Webb Institute of Naval Architecture. He also designs ships and systems for ships for Oceaneering and tinkers on the side.
VP of SalesBill manages trade show sales and large accounts. He is a telecommunications professional and has managed sales teams and direct customer relations at major cellular providers (including T-Mobile and Verizon), and was a national B2B/IT trainer for Blackberry and MarketStar.
Electrical EngineerCharles is an Electrical and Computer Engineer with a masters degree in Computer Science from UMBC. He's developed embedded systems for over 10 years and an accomplished youtube hardware tinkerer, developing processes for glass circuit boards, mapping wifi in 3D and many others.
Arcade ConsultantEric grew up in the arcade business and continues his father's legacy from Amusement World. His other projects include supplying arcades for live events, operating The Save Point (an arcade and used video game store in Westminster, MD), and spearheading the team for Andamiro's dance game Pump It Up Infinity.
Game ConsultantEric has released over 20 self-published games (some of which are available on his website) and is a major player in the independent gaming scene. He currently works with YoYo Games to promote their GameMaker products, and had previously been on the team for the original Neon FM project from 2005.
CEO, DesignerEric founded Unit-e in 2011, his second game development studio. He has an MBA from the Johns Hopkins Carey Business School, carries two degrees from UB, is certified in audio engineering from the Sheffield Institute for the Recording Arts, and is a Certified Personal Trainer with the NSCA.
Jonathan is a game developer with a double degree in Visual Arts and Computer Science from UMBC. He has worked on games for over six years both on studio teams and as an independent developer. He is also the Chair of IGDA Baltimore, and is involved in many efforts within the Baltimore game development community.
Music DirectorRachelle was raised near Miami and is intimately familiar with the EDM scene. She seeks out new music for our games and screens submissions for quality control. She also consults on graphic design and ensures our games are thematically consistent. Rachelle carries a degree in art.
Positions AvailableWe're always looking for talented people to join our team! If you're near the Timonium, Maryland area (and maybe even if you aren't), check out our available positions and send us an application today.
Zheng “Andy” Fan